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- Path: news.delphi.com!usenet
- From: mhandverger@delphi.com
- Newsgroups: comp.sys.amiga.programmer
- Subject: Assembly Routine... Or Bob flipping
- Date: Thu, 11 Jan 96 20:13:36 -0500
- Organization: Delphi (info@delphi.com email, 800-695-4005 voice)
- Message-ID: <h5PFfag.mhandverger@delphi.com>
- NNTP-Posting-Host: bos1e.delphi.com
-
- Hi All,
- Again I have run into a problem with my programming.. I need to flip my
- bobs (they're rather large) and I can't seem to find a fast enough way
- to do it. I know a SMALL bit of assembly, and I also know that there is an
- assembly command on x86's which flips the bits in a byte (something like
- HBF) and I ws really wondering (if there is no easier way to do it) if there
- was a command (assembler) ion the Amiga which would do the same thing. Right
- now, I'm using a lookup table for the flips, but it is too slow, and I don't
- want to have to pre-calc ALL the bobs.. (this is for a mortal kombat type
- game)
-
- Any help would be greatly appreciated,
- Mike Member, TEAM Amiga
-
- ** "Give me Amiga or give me death!" -William Wallace
-